Creating an isometric illustration style for the report. After defining the visual language, illustrations had to be created for each of the five trends. Each illustration was later built in 3D and animated by Daniel Partzsch.
The isometric style had to be an interpretation of the already-existing 2D illustration style. The system also needed to be modular enough to easily create new illustrations in the future.
Creating an assets library that can be combined together in order to create new elements such as buildings, streets, data streams, pieces of furniture etc.